Wednesday, November 4, 2015

The Count Lucanor Announcement



Hi Mandingos! As you know from the last post, Survival Horror Story: Catequesis is paused. We are now focusing on finishing our new game The Count Lucanor. Take a look at our announcement trailer:



Chico: I'm watching the Lucanor website and it's gorgeous baby.

More info:
Website
Baroque Decay Twitter


Friday, October 16, 2015

Time to sleep for the creatures of the blood.


Hello amiguitos of los cartuchos de famicom. We have been working really hard during the summer and we have some great news that will blow your mind. Kaboom!

Chico: Oh my! So long that we have no news that I'm dying to know!

The game is cancelled. Bye!

Chico: WHAT!?



Ok, let me explain, the game is not cancelled, it's on hold. A year ago we stopped to drink sangria in the beach and we thought, “hey, this game is so big that we will never finish it”. We have done a lot of the game, but the perspective to finish it was no good because the project is too ambitious. Yes, we fell in the classic trap everybody know about. And it’s fine, is something common, and you have to stop for a second, take a deep breath, get a bit dizzy, and think about a good solution for this issue.

So our solution was this, pick all the features that were already working in the game and put it in a new, smaller & less ambitious game. We will focus our efforts on finish this new game and once it's done, we will continue with Catequesis.

Chico: A new game? Oh pal, this is a nightmare, i mean, all the efforts and work done for Catequesis, and now, a new game?... Also, who can ensure me that we will not fall in the same mistake again? huh? tell me, who… WHO MODAF*KA!?

Nobody... but!

Chico: But?

But, the new game is almost done.

Chico: What? What do you mean with “almost done”?

The game is now close to beta. It means the game is almost done and we are polishing it. We didn’t want to make the same mistake than with Catequesis, doing the hype with nothing finished. So we stayed quiet until now.

Chico: Bastarditos! Ok, then show me the new baby.

Nope, not now, we are preparing all the material for a proper announcement plus greenlight campaign. So you will have to wait… at least one week more. In any case, i will show you a single image.


Wednesday, April 22, 2015

That ghoul took my money sir.


Hola pequeños amigos del terror sensorial, some big news about Catequesis… We are still working on the game...
 

Chico: What? Is that the big news? I want to play it now! I've been waiting this damn game for 2 years! Shame on you people!
 

Well, we are working on cutscenes, foes behaviour, polishing thousands of things… and also we are working on another project at the same time…
 

Chico: You are kidding right? Another project? That makes no sense to me pal, I quit.
 

Chill papito. All this work will be for good, but you'll have to wait and wait and then wait a little more, but, it'll be for good… Trust me, i’m a filthy spaniard who only knows lying to everybody. Also if you want to blame someone, you can still blame our coder Max, who is french!
 

So here are some gameplay images and a cutscene.
 







That’s something for now, and remember if you want us to finish the game faster, give us money.